Game 1.1 Campaign Notes

Terra Alta Chronicle 1, Game One successfully played through. Elle and Quinn woke up first. Elle slipped bonds, freed Quinn and explored downstairs where she met Meredith - and Meredith's hardy kick. Some banter and then she returned upstairs. Meredith freed self, Blue, and recovered her gear. Quinn meanwhile revived Kethra and Jaylin. Everyone woke up with terrible tastes in mouth, green tongues and both spellcasters had pounding headaches. Gear belonging to everyone is found in chests in the holds they'd been locked into, bound and thrust in hammocks.

The ship itself began to shudder. Screams above deck where heard. They broke hatchways, got themselves upstairs to captain's quarters. Elle rifles desk, uncovers three pouches with coin, gems, and golddust and the captain's log book. The door opens and watchful Jaylin shieldbashed a crew-mate of the Havelock so hard it snapped his neck and a mundane dagger was reclaimed.

Kethra realized they'd all been more than drugged but had been poisoned with krakensblood and would die in 3-4 days unless cure was found; normal antivenom wasn't going to work. They needed distilled lanceroot, a rare jungle herb. Meanwhile, Elle spotted another crew member in Crow's Nest and stealthed up for a quick assassination. Was spotted by First Mate Rhimmi, a halfling but Rhimmi was also spotted. Elle warned Jaylin of trouble up front. Quinn got close enough to spot the dragon turtle attacking the ship being shot at by crossbowman and spells cast by two Demonbound sorcerers as well as crew ineffectually on its back. Quinn attempted to cast fireball at dragon turtle but caught Vunog in the back, causing no real injury but drawing the sorcerer's attention. Vunog and Vamana attack Quinn and Jaylin but the warrior defends, catches Vunog's fireball on shield which heats up and uses it to kill him while defending Quinn. Quinn and Elle deal with other. One of them refers to Jaylin as "His Highness."

The last surviving crozzbowman, Bree the human, surrenders to them. Tells them that he and crew didn't serve the Demonic, captain payed to transport them.

First Mate Rhimmi surrenders pleading for life. Quinn is able to communicate with the dragon turtle and it ceases attacks. Seothan the Gold tells Quinn that he had only attacked the ship because he sensed the demonbound having portaled into the realm beyond the Barrier and swam on an intercept course. The sorcerers were wearing symbols of Vöroth on tabbards. Vöroth was the demon who had enslaved the foursome's entire world and who was likewise working on Meredith's. Quinn acquires Seothan's name, promise to come to their aid, and Seothan's advice to declare party's friendship with him to any sahuagin they encounter in the Sapphire Islands.

Group does some minor scavaging (total of 20 rations collected, two casks of dwarven stout, several casks of grog and mead and the ruby-hilted dagger that Elle found in captain's quarters) and decide to take one of two boats, leaving Rhimmi and Bree alone and alive in ship. They reach the southern tip of Runeshadow Isle and make camp. Game will resume with them able to look through Captain's Log and for Quinn to study the ruby hilted dagger.

Havelock Crew Survivors

 * ship remains
 * First Mate Rhmmi halfling
 * Bree human (lost crossbow)
 * most of cargo retains

Allies

 * Seothan the Gold Dragon Turtle

Slain VIPs

 * Vunog the sorcerer (killed)
 * Vamana the sorcerer (killed)

Treasures Recovered
Captain's Log

Maps

Ruby-Hilted Dagger